![]() ![]() RES varies from enemy to enemy, with separate values for Phys RES and Elemental RES. This is 0.5 when you and your enemies’ levels are equal. Your damage is multiplied by (100+Character Level)/. The second is RES (resistance), which reduces specific types of damage.ĭEF is thought to be calculated based on the difference in levels between you and the enemy. The first is DEF (defence), which reduces all types of damage. Enemies have two different ways to mitigate your damage: ![]()
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